Interactive Computer Animation
Nadia Magnenat-Thalmann, Daniel Thalmann
Published: 1996
Pages: 296
An insider's guide to the newest, most exciting techniques for interactive computer animation. Tackling the huge challenge of creating human motion through a computer, this book examines the newest techniques for simulating cloth, hair and facial animation, and coordinating animated objects. Among the topics covered are: computer animation trends for the future, 3D character animation using motion capture, dynamic simulation and animation, systems that can simulate dance for choreographers; and creating virtual life. For professional animators, graphic designers and advanced computer graphics students.